Esports in School – Where is the Learning Potential?
In our last blog we defined esports for education as 'competitive, collaborative, organized play', and suggested that esports, when scaffolded by educators as part of a learning experience, could be a powerful driver for learning. In this blog we peel back the layers to examine the pedagogies that underpin successful esports learning, with a focus on the Pedagogy of Play and Game-Based Learning (GBL), and Mastery Learning approaches. Play, Game-Based Learning and Esports Usi
Immersive Problem Solving with Esports
What if you could create the perfect problem setting for your students - one that immerses them fully, develops high-level cognitive skills, and sharpens decision-making and reaction times? What if the problem environment you created was personalised to give your students just-in-time feedback, reward them for good performance and encourages their development by setting challenges just difficult enough to not be frustrating, but incrementally harder than their last successfu